Hands-On Unity 2020 Game Development: Build & Optimize Professional Games with C#

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Hands-On Unity 2020 Game Development: Build & Optimize Professional Games with C#

Author(s): Nicolas Alejandro Borromeo
Publisher: Packt Publishing, Limited
Binding: Paperback
Regular price $9.99
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Gain hands-on experience with Unity 2020 and push your game projects to the next level. This guide walks you step-by-step through the latest features of the Unity Editor and C# scripting workflow, helping you create polished gameplay, realistic graphics, and responsive UIs.

Explore cutting-edge tools such as the Universal Render Pipeline, Shader Graph, and VFX Graph to craft stunning visuals. Learn how to integrate physics, sound, and animation, build simple AI agents, and optimize performance using Unity's profiling tools. The book also covers AR Foundation for launching immersive augmented reality applications.

What You Will Learn

  • Write C# scripts to control gameplay, UI, and physics systems
  • Create custom shaders and implement full-screen effects
  • Design particle systems with VFX Graph and Shuriken
  • Build animations using Animator, Cinemachine, and Timeline
  • Optimize scene performance and memory usage
  • Develop AR experiences with Unity's AR Foundation

Ideal for developers already familiar with C#, this resource provides practical projects that culminate in a complete Unity game, equipping you with the skills to tackle complex simulations, AR/VR experiences, and professional game development.

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